Rules for 2014
12 players and 2 coaches per team
50 yards long x 53.5 yards wide
Initial possession determined by coin toss.
Ball starts on 40 yard line.
Coaches must stay on sideline during the game. They cannot go onto the field.
4 downs to make a first down (20 yd line) then 4 downs to score.
One back must be in the backfield inside the tackle box prior to the ball being snapped. That back can go in motion, but he cannot be past the tackle box until the ball is snapped. NO running plays (including QB).
NO Double Passes
NO Flare Passes behind the LOS.
QB has 4 seconds to release the ball.
Sacks equal loss of down, restart ball on original line of scrimmage (LOS).
5 receivers are eligible.
25 seconds to put ball in play (play clock).
- If team exceeds 25 seconds, loss of down and game clock stops and will restart when ball is snapped. No blocking is permitted.
Touchdowns are worth 7 points. There is no extra point. Interceptions count for 3 points.
The defensive team can use – cover 3, cover 2, man/zone, or cover 4 which would be man with a free safety.
SAFTIES: Whenever we have 1 or 2 safeties involved in the defense, they must align no closer than 12 yards to the LOS and no deeper than 15 yards from the LOS.
There will be no Bump/Run or Press Man Coverage allowed at any time.
o NOTE: When in 2 deep, both safeties must stay at pre-snap alignment.
o Corners and LBs must be no closer than 5 yards from the LOS and no deeper than 7 yards from LOS.
All man coverage will be soft man. Exception – If the distance for the 1st down is less than 5 yards, the corners/LBs must align no closer than 2 yards from the LOS and play soft man coverage.
OFFENSE - Loss of Down
SITUATIONS - Pass Interference, Blocking, Offside-Motion
DEFENSE - 5 yards, repeat down
SITUATIONS - Off-sides, Illegal contact (holding), Pass interference, Illegal coverage
* Absolutely NO taunting, excessive celebration, or foul language will be tolerated by players or coaches. Failure to comply will result in loss of possession and player will be removed from the game. 2nd infraction will result in an ejection from the tournament.
TIEBREAKER PROCEDURES* *(no points for INT)
-Start ball on 20 yd line, 4 downs to score.
-PAT attempt from 5 yd line - 1 point (overtime only).
-Each team has chance to score.
FORMAT OF TOURNAMENT
2nd Overtime 3rd Overtime
-Start ball on 20 yd line, 2 downs to -Start ball on 20 yd line, 2 downs to score. score.
-PAT attempt from 5 yd line - 1 pt (overtime only).
-PAT attempt from 10 yd line - 1 pt.
o Two 10 minute halves (last 2 minutes REAL TIME) and one 3-minute halftime. o Each Team has one 30-second timeout per half.
• Gym Shorts • NFL provided mouth guard • NFL provided jersey • No Jewelry, hats, or do-rags
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